Remote contract work for engineers with real Open 3D Engine experience. You build and edit 3D scenes and simulations in O3DE, script in Python or C++, and explain each workflow step by step, using the engine skills you already have.
What you will do
- Create and edit 3D environments and simulations in Open 3D Engine (O3DE).
- Work with O3DE tools such as Atom Renderer, Gems, components and Asset Processor.
- Build and change 3D scenes, game objects and physics simulations.
- Use Python or C++ scripting for development and automation.
- Fix issues and improve the performance of 3D environments.
- Complete advanced O3DE tasks and explain your workflow step by step.
- Write clear instructions and detailed prompts for 3D development tasks.
What you need
- Strong professional experience with Open 3D Engine (O3DE).
- Hands-on experience with 3D environments, rendering and simulations.
- A good grasp of O3DE components, assets and development workflows.
- Experience with Python or C++ scripting.
- Access to O3DE and the ability to record your screen while you work.
- English at B2 level or higher, and the ability to explain technical workflows clearly.
- A plus: a portfolio of 3D, game or simulation projects, a relevant master's degree or PhD, or earlier data annotation or model evaluation work.
How pay works
This job is paid hourly, at the rate listed above.
Apply (opens in a new tab)